Batocera Light Gun Global Code Per Emulator for Sinden and Wiimote

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Default Global Mapping For Sinden and Wiimote

Name Global code Sinden Lightgun Wiimote
Trigger BTN_LEFT Trigger B
Action BTN_RIGHT Pump/Front left A
Start BTN_MIDDLE Rear left PLUS
Select BTN_1 Rear right MINUS
SUB1 BTN_2 Front right 1
SUB2 BTN_3 2
SUB3 BTN_4 HOME
Up BTN_5
Down BTN_6
Left BTN_7
Right BTN_8

Batocera Global Gun Code Per Supported Emulator

Name Global code lr-snes9x lr-genesisplusgx lr-beetle-saturn lr-pcsx_rearmed
Trigger BTN_LEFT FIRE TRIGGER TRIGGER TRIGGER
Action BTN_RIGHT CURSOR 1 RELOAD A/SPECIAL
Start BTN_MIDDLE TURBO 2 START B/START
Select BTN_1 PAUSE PAUSE
SUB1 BTN_2
SUB2 BTN_3
SUB3 BTN_4
Up BTN_5
Down BTN_6
Left BTN_7
Right BTN_8
Name Global code lr-fbneo lr-flycast PCSX2 RPCS3
Trigger BTN_LEFT TRIGGER TRIGGER Trigger T
Action BTN_RIGHT SECONDARY SECONDARY/B C MOVE (∼)
Start BTN_MIDDLE START START A START
Select BTN_1 COIN COIN B CROSS (X)
SUB1 BTN_2 Recalibrate shot CIRCLE (O)
SUB2 BTN_3 Start
SUB3 BTN_4 Select
Up BTN_5 D-Pad Up D-Pad Up TRIANGLE (△)
Down BTN_6 D-Pad Down D-Pad Down SQUARE (□)
Left BTN_7 D-Pad Left D-Pad Left SELECT
Right BTN_8 D-Pad Right D-Pad Right
Name Global code MAME Dolphin/Wii model2emu Supermodel
Trigger BTN_LEFT TRIGGER B TRIGGER TRIGGER
Action BTN_RIGHT SECONDARY A RELOAD RELOAD
Start BTN_MIDDLE START PLUS COIN COIN
Select BTN_1 COIN MINUS START EVENT/START
SUB1 BTN_2 1
SUB2 BTN_3 2
SUB3 BTN_4 HOME
Up BTN_5 D-Pad/Up
Down BTN_6 D-Pad/Down
Left BTN_7 D-Pad/Left
Right BTN_8 D-Pad/Right

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